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Hendrik

Hendrik

Rarity:  Legendary

Class:  Marksman

Subclass:  Combat

Statistics

Exploration

  • ⚔️ Attack: 10.410
  • 🛡️Defense: 8.568
  • ❤️ Health: 64.268

Expedition

  • ⚔️ Attack: 780.62%
  • 🛡️ Defense: 780.62%

Story

Captain Hendrik is a devout believer in the legend of the “Sunken Nation.” After years lost at sea, he now sails aboard his massive submarine, The Neptune, driven by a mysterious vision and a mission that borders on obsession.

Once a wealthy and charismatic man, Hendrik's long isolation beneath the waves has taken its toll. Haggard and eccentric, he is often dismissed as mad. Yet his brilliant navigation skills and unmatched talent in naval combat make him a force to be reckoned with.

The turning point in Hendrik’s life came after a shipwreck, when he glimpsed what he believed to be the ruins of an ancient underwater city. Rescued under mysterious circumstances, he awoke certain that a higher power had spared him—and called him to return to the sea.

He constructed The Neptune to continue his search. Though others laughed or fled from his mission, Hendrik pressed on, attacking ships when necessary to keep his journey afloat. Strangely, he seems able to communicate with sea creatures, who come to his aid whenever danger closes in.

Many seek the “Sunken Nation” for treasure. Hendrik seeks it for salvation. Whether madman or visionary, he sails ever deeper into the unknown, answering a call only he can hear.

Shards

Stars 1 2 3 4 5 6 Total
1 star 112222 20
5555515 40
151515151540 115
4040404040100 300
100100100100100100 600

Sources

  • Hall of Heroes
  • Mythic General Hero Shard

Skills

Song of R'lyeh
Song of R'lyeh

Hendrik summons ancient spirits from the dark abyss to attack the enemies, dealing Attack* [220% / 240% / 260% / 280% / 300%] damage to targets within range and stunning them for 1.5s.

Sinking Anchor
Sinking Anchor

Captain Hendrik hurls a heavy anchor with unbelievable strength, dealing Attack* [100% / 110% / 120% / 130% / 140%] damage to enemies within range.

Lamprey's Kiss
Lamprey's Kiss

Captain Hendrik possesses an uncanny ability to harness power from others, dealing [0.5% / 1% / 1.5% / 2% / 2.5%] more damage with each defeated enemy (max 15 stacks)

Worm's Ravage
Worm's Ravage

Captain Hendrik commands a gigantic naval shipworm gnaw at the enemies’ armor reducing all enemy troops’ Defense by [5% / 10% / 15% / 20% / 25%.].

Armor of Barnacles
Armor of Barnacles

Hendrik covers all friendly Troops with a layer of hard-shelled barnacles every 4 turns, increasing their Defense by [6% / 12% / 18% / 24% / 30%] for 2 turns.

Dragon's Heir
Dragon's Heir

Every 3 turns, the ancient abyssal spirit’s descendants will work together with Hendrik’s Marksmen to launch an attack, dealing [8% / 16% / 24% / 32% / 40%] damage to all enemies.

Special

⚔️ Attack2.107
🛡️ Def1.737
❤️ Health13.027
Lethality193%
Health193%
Abyss Driver
Abyss Driver Power868,500
Hydra’s Dance
Hydra’s Dance

When the spirit summoned by Song of R’lyeh is gone leaving behind moving tentacles that attract nearby enemies to attack. The tentacles have 30% of Hendrik’s initial Health and exist for 5s.

Abyssal Blessing
Abyssal Blessing

The ancient abyssal spirit’s blessing increases the Rally Troops' Attack by [5% / 7.5% / 10% / 12.5% / 15%].

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