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Wayne

Wayne

Rarity:  Legendary

Class:  Marksman

Subclass:  Combat

Statistics

Exploration

  • ⚔️ Attack: 7200
  • 🛡️Defense: 5926
  • ❤️ Health: 44,454

Expedition

  • ⚔️ Attack: 540,43%
  • 🛡️ Defense: 540,43%

Story

Wayne is a man of few words—and even fewer attachments. As a bounty hunter, he is ruthlessly efficient, executing missions with the cold precision of a machine. According to Bahiti, Wayne can draw and hit multiple coins midair from 100 paces without flinching. His razor-sharp reflexes make him one of the best marksmen across the ice fields.

While his trusty rifle is his signature, Wayne often resorts to his modified Power Boomerang to bring targets in “intact,” especially when payment depends on it. Every now and then, he offers a fair fight before subduing his prey—but never loses, of course.

Wayne has no friends and doesn’t pretend otherwise. He takes on high-risk missions not out of justice, but for profit. However, Greg the judge, one of his rare allies, notes that Wayne does have a personal code—he won’t take jobs that cross his own blurred moral line.

When asked about his past, Wayne once replied, “I’m from another world—a world that no longer exists.” Most dismissed the comment as nonsense, but it wasn’t far from the truth. His hometown had been wiped out in a cataclysm. Left alone and with nothing to lose, Wayne abandoned his past and chose a life of isolation and survival.

Not all of Wayne’s hunts go according to plan. While tracking the infamous Zenobia, Queen of Violence, he was wounded and left for dead. Rescued by a young villager named Matilda, Wayne was nursed back to health. Her quiet resilience and kindness slowly chipped away at his frozen heart. When Zenobia returned to terrorize the village, Wayne stood between her and the helpless townsfolk—and won.

He left shortly after, saying nothing as always. But Matilda noticed the difference. Something had changed in Wayne—not enough to melt the ice completely, but enough to leave a crack.

Shards

Stars 1 2 3 4 5 6 Total
1 star 112222 20
5555515 40
151515151540 115
4040404040100 300
100100100100100100 600

Sources

  • Hall of Chiefs
  • King of Icefield
  • State of Power
  • Daily Deals
  • Hero Rally

Skills

Hurricane Blowback
Hurricane Blowback

Wayne throws a boomerang, dealing Attack 100%/110%/120%/130%/140% area of effect damage to ennemies in a straight line. On its return, it deals the same amount of damage to ennemies in its path.

Phantom Blitz
Phantom Blitz

Wayne draws and fires in the blink of an eye. Each normal attack has a 15%/20%/25%/30%/35% chance of triggering another normal attack.

Noon Time
Noon Time

Wayne's impecable aim grants a 3%/6%/9%/12%/15% Crit Rate on dealing damage.

Thunder Strike
Thunder Strike

Wayne's brilliant battle planning allows friendly troops to launch an extra attack every 4 turns, dealing 20%/40%/60%/80%/100% damage.

Roundabout Hit
Roundabout Hit

Wayne's stratagems can pierce the thickest of defense. On every other attack, his troops deal 8%/16%/24%/32%/40% extra damage to ennemy Lancer and 4%/8%/12%/16%/20% extra damage to ennemy Marksmen.

Fleet
Fleet

Wayne ensure no misstep goes unpunished with an eagle's eye for weakness, granting all troop's attacks a 5%/10%/15%/20%/25% Crit Rate.

Special

⚔️ Attack1457
🛡️ Def1201
❤️ Health9011
Lethality133.50%
Health133.50%
Power Boomerang
Power Boomerang Power 600,750
Gunslinger
Gunslinger

Wayne unleashes a rapid five-shot barrage, dealing Attack 56% damage to a random ennemy. If the target is an Escort, there is a 100% chance of instantly knocking them down.

Offensive Defense
Offensive Defense

Waynes strategic brilliance increases DefenderTroops' Lethality by 15%.

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