Freya

Freya

Rarity:  Legendary

Class:  Lancer

Subclass:  Combat

Statistics

Exploration

  • ⚔️ Attack: 12.364
  • 🛡️Defense: 12.364
  • ❤️ Health: 123.654

Expedition

  • ⚔️ Attack: 1.110,88%
  • 🛡️ Defense: 1.110,85%

Story

Freya once believed the harsh cold of the Tundra was the worst fate imaginable—until the Blood Moon Plague proved her wrong. The plague didn't just take lives; it erased entire cities from memory. Her hometown is now only whispered about as “Hell,” a cursed land cloaked in fog and filled with unspeakable screams. Its real name is gone. Maps no longer mark its place.

Once a member of the Nightguard—elite sentries stationed at the city’s perimeter—Freya and her comrades were well-stocked, well-trained, and ready for any outside threat. But when the plague came, it wasn’t outsiders they had to defend against. It was their own families, friends, and neighbors—now twisted into crystal-covered monsters with hollow black eyes.

No one expected survivors. But someone always slips through. One such survivor, a merchant, stumbled down a mountainside into the grasp of those infected. What should have been his end turned into a miracle—saved by a silent, armored figure with a gleaming blade. That figure was Freya, colder than the steel she wielded. She dragged him back to safety, then stood watch as medics examined him for infection.

That was when the name "Blood Moon Plague" first echoed across the mountains, given by Philly—the researcher who first documented its effects after meeting Freya. The plague spread through strange crystals, carried in the fog, turning men into beasts. The protocol was simple: kill anything that showed signs. But Freya… she didn’t transform. She collapsed, burned with fever, and then began to heal.

By some miracle—or curse—Freya’s body fought the plague. Her immune system didn’t just resist it. It absorbed it. The crystals never took root. The madness never came. And in time, her strength surged. She could breathe the fog without faltering. Walk through Hell untouched. Her eyes glowed with red fire, her veins pulsed with strange energy—but she remained human.

Today, Freya stands as the Dawn Alliance’s last line of defense. Immune. Indestructible. Unforgiving. She holds the gate to Hell, allowing no one to leave without her judgment. She has become a myth among the Nightguard—a woman who faced death and came back with power no one can explain.

And yet, behind her armor and strength lies the memory of her city, once called Metiya. It was meant to be a beacon at the edge of the wilds, a place where people could adapt to the new ice age. But desperation led them to a stranger, who promised a miracle. With his help, the city’s people could gain strength, walk unfazed through snow and ice. For a time, it worked.

Then came the deformities. The rage. The madness. And the fog. Whether it was part of the experiment or a side effect, no one knows. But Freya remembers being infected. Her eyes turning crimson. The sky bleeding. And the moon—once silver—rising blood-red.

Freya may never recover what was lost, but she carries with her the only hope for the future: proof that healing is possible. If she could endure the plague and survive its horrors, perhaps—just perhaps—the others still lost in Hell can too.

Shards

Stars 1 2 3 4 5 6 Total
1 star 112222 20
5555515 40
151515151540 115
4040404040100 300
100100100100100100 600

Sources

  • Hall of Heroes
  • Mythic General Hero Shard

Skills

Chain Sunder
Chain Sunder

Freya attacks the target with chains, dealing Attack*200/220/240/260/280% damage to the target and surrounding enemies, leaving a mark on the target. When the marked target is attacked, 40/50/60/70/80% of the damage will be dealt to its surrounding enemies (trigger cooldown: 0.5s).

Prickled Bind
Prickled Bind

Freya chain-smashes and binds a target, dealing Attack*100/110/120/130/140% damage and immobilize them for 1.5s.

Crystal Fury
Crystal Fury

Freya's condition periodically erupts in a ferocious attack, increasing her Crit Rate by 60/70/80/90/100% per 8/7/6/5/4 normal attacks.

Fog of War
Fog of War

Freya lobs a smoke grenade to darken enemies' vision, reducing all enemy Troops' Attack by 4/8/12/16/20%.

Blood Moon Scythe
Blood Moon Scythe

Freya reaps the fear of his enemies with her crescent-shaped weapon. After launching a normal attack, she has a 50% chance of performing Reap, dealing 20/40/60/80/100% damage.

Night Raid
Night Raid

Freya disrupts enemy attacks by launching a surprise raid and breaches enemy defense, decreasing damage taken by 3/6/9/12/15% and increasing damage dealt by 3/6/9/12/15% for her Infantries and Marksmen.

Special

⚔️ Attack2.506
🛡️ Def2.506
❤️ Health25.065
Lethality277.50%
Health277.50%
Blood Moon Scythe weapon
Blood Moon Scythe weapon Power1.253,250
Night Raid
Night Raid

Freya's rigorous training increases her Damage by 30%(max) while her instincts reflexively and instantly deal Attack*300%(max) damage to enemies' summonees.

Defender of the Watch
Defender of the Watch

Freya's eyes have never wavered from her sacred watch-task, increasing Defender Troops’ Defense by 15%(max).

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